Search Issue Tracker

Fixed in Unity 5.5.0

Votes

0

Found in

5.3.4f1

Issue ID

798560

Regression

No

Animator.CrossFade doesn't allow interruptions

Animation

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 0Severity not yet defined

Steps to reproduce:
1. Download and open attached project "CrossfadeTest.zip"
2. Open and play scene "crossfade"
3. Note the four buttons

Actual result: (Pressing buttons under "CrossFade") Press Walk, and before animation has finished transitioning press Run (or vice versa). Notice that animation doesn't change unless it has finished transitioning
Expected result: Animation's transition can be interrupted, just like in CrossFadeInFixedTime

Note: If the result is not seen clearly enough, increase transition time within CrossFadeTest.cs script

Tested and reproduced on:
Windows 10
Unity 5.2.4p1, 5.3.5p1, 5.4.0b19

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.