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8
votes
Won't Fix

GetCharacterInfo does not work when Canvas Scaler is set to "Scale With ...

uGUI

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Apr 15, 2016

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Version/s: 5.3.3p3

Reproduction steps:1. Open User's project-Notice that Canvas scaler is set to "Scale With Screen Size"2. Run "TestScene" scene3. Pre... Read more

0
votes
Fixed

[UWP]RPC call doesn't work when project is built with 'Unity c# project'

Windows Store Apps

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May 10, 2016

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Version/s: 5.3.4p4

To reproduce:1. Open project2. Select Unity c# project3. Build and project on device4. Run start scene in editor5. Click server butt... Read more

2
votes
Not Reproducible

Duplicating multiple game objects reverses their order in the hierarchy

Scene Hierarchy

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May 18, 2016

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Version/s: 5.3.3f1

To reproduce:1. Create a new project2. Create three gameObjects in the hierarchy3. Copy or duplicate them.Notice that the order in w... Read more

1
votes
Postponed

Sprite Packer displays blank sprite images incorrectly

uGUI

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Open the attached project.2) Open scene 'TestSpriteAtlas.unity'.- A black circle is visible in the scene.3) Pr... Read more

4
votes
Postponed

[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x

iOS

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May 20, 2016

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Version/s: 5.3.4p6

To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles").2. Deploy ... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compil... Read more

1
votes
Won't Fix

Before and after the video is played there's a black frame when Handheld...

Android

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May 19, 2016

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Version/s: 5.3.4p6

Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Notice that before and after the vid... Read more

0
votes
By Design

[Android] Shader compilation fails on Nvidia Tegra 3

Android

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May 18, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project2) Add a cube in scene which would use material with "LightMobile/Eyes" shader3) Build and run ... Read more

0
votes
By Design

"UnityEditor.InitializeOnLoad" calls the constructor twice when the Edit...

-

May 21, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Download and open attached project.2. Notice that the "Console" window outputs this message twice:"NewBehaviou... Read more

0
votes
Fixed

[VR] On Mac DK2 fails to respond after toggling VRSettings.enabled false...

VR

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May 23, 2016

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Version/s: 5.4.0b18

On Mac with Unity 5.4.0b18 in Play mode, toggling VRSettings.enabled from true to false causes the scene to vanish from the Oculus R... Read more

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