Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.3.3f1
Issue ID
798114
Regression
No
Duplicating multiple game objects reverses their order in the hierarchy
To reproduce:
1. Create a new project
2. Create three gameObjects in the hierarchy
3. Copy or duplicate them.
Notice that the order in which they are listed is changed.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Antony-Blackett
Nov 30, 2017 04:35
Note that this is easiest to see when GameObjects are named differently otherwise unity will rename them GameObject (2), GameObject (3), GameObject (4) but they will still be in the wrong order.