Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.3.3f1
Issue ID
798114
Regression
No
Duplicating multiple game objects reverses their order in the hierarchy
To reproduce:
1. Create a new project
2. Create three gameObjects in the hierarchy
3. Copy or duplicate them.
Notice that the order in which they are listed is changed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Antony-Blackett
Nov 30, 2017 04:35
Note that this is easiest to see when GameObjects are named differently otherwise unity will rename them GameObject (2), GameObject (3), GameObject (4) but they will still be in the wrong order.