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0
votes
Fixed

Lighting Data Asset is instantiated from another scene when duplicating ...

Progressive Lightmapper

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Jul 26, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Create and open a new project (or use the attached); 2. Change the default light from Directional to Area (ba... Read more

13
votes
Fixed

[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...

Android

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Jul 26, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project. 2. Enter play mode and notice Debug.log statemen... Read more

0
votes
Fixed

OnHierarchyChange() is called when there are no changes made to Hierarchy

Themes

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Jul 26, 2017

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Version/s: 2017.1.0p1

1. Open the attached "OnHierarchyChange" project and "Repro" scene 2. Open Window --> "My Window" 3. Click on different Hierarchy Ga... Read more

0
votes
By Design

LogAssert.Expect(LogType.Error, message) fails if frames were skipped

Unity Test Runner

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Jul 26, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the "AssertError" project 2. Open the Test Runner 3. Run tests, "Test" fails Expected result: "Test" test... Read more

0
votes
Duplicate

"Default Is Native Resolution" player setting in FullScreen on Windows S...

Windows

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Jul 26, 2017

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Version/s: 5.6.2p4

How to reproduce: 1. Open the"Resolution" project 2. Open the "MainScene" scene 3. Build the project with preset resolution, "Defaul... Read more

0
votes
Won't Fix

Similar named script overrides the already existing one in the project w...

Packman

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Jul 26, 2017

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Version/s: 2017.1.0f3

The bug seems to happen only when the script is created, exported to package, modified and exported to a different package To repro... Read more

0
votes
Won't Fix

Crash on QueryTopology_FindPositionsSittable in SpatialUnderstanding.dll...

Universal Windows Platform

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Jul 26, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open repro project 2. Open the scene 3. Press play 4. Press the leftmost button Reproduced on: 2017.1.0f3, ... Read more

0
votes
By Design

OnTriggerExit is not called when colliding trigger is destroyed

Physics

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Jul 26, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the "TriggerTest3D" project 2. Open the "Test" scene 3. Enter Play mode 4. Press space to destroy the trig... Read more

0
votes
Fixed

[UNet] IndexOutOfRangeException is thrown after restarting Editor and re...

Networking

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Jul 26, 2017

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Version/s: 2017.1.0p1

To reproduce: 1. Open project attached by the user 2. Build it (Mac standalone) 3. In the build click option "Server only" 4. Hit pl... Read more

0
votes
Duplicate

Terrain becomes invisible when zooming out

Terrain

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Jul 26, 2017

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Version/s: 2017.3.0a2

To reproduce: 1.Create new Unity project 2.Create a terrain in the hierarchy 3.Observe in the scene window that it is visible 4.Try ... Read more

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