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[iOS] Multi-gesture swipe while playing a video with Handheld.PlayFullSc...
Reproduction steps (Reproduction video attached):1. Open the attached project.2. Build it to iPad.3. Make sure at least one other ap... Read more
Cannot assign icons to sub-asset MonoScripts inside an assembly
Steps to reproduce:1.Open attached ‘Icons.zip’ Unity project2.Expand ‘Assembly.dll’ in Project view3.Select a sub-asset script of ‘A... Read more
Unity sometimes deadlocks when entering play mode due to a race conditio...
Main thread stack from hang dump: ntdll.dll!RtlEnterCriticalSection()Unity.exe!PersistentManager::IsObjectAvailable(int heapID) Line... Read more
UnityProfilerPerThread::SampleGCAllocation crashes while importing .obj ...
To reproduce:1. Open users attached project "AsImpL.zip"2. Download users attached model "IronMan.zip"3. Open Assets > AsImpL >... Read more
[iOS] Default Shaders fails to compile on iOS8
The project contains only few default UI buttons. Steps:1. Build and Run user's attached project ("NewUnityProject.zip") on iOS8 dev... Read more
Unity occasionally won't load project
How to reproduce:1. Open Unity2. Load user submitted project3. Close unity (Do until Unity won't show editor with loaded project) Ex... Read more
[macOS] Unity project does not launch after saving a scene on High Sierra
Tested on APFS partition on macOS 10.13. Steps:1. Create new project2. Save the project and exit Unity3. Open the project4. Save sce... Read more
Tab between input fields doesn't allow to edit text
How to reproduce:1. Create new project file2. Create any GameObject in Hierarchy Window3. Select new created GameObject and Try to s... Read more
All Handles disappears in Scene view after disabling one of the same gam...
To reproduce: 1. Download project "TestProject.zip" that user sent and open in Unity2. Create an empty scene, with one gameObject, a... Read more
[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...
To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project.2. Build and run for android device. Expected result: Ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject