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0
votes
By Design

[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...

OpenGL

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Jul 27, 2017

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Version/s: 5.5.4f1

Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more

0
votes
Fixed

Line is not on its place in QualitySettings view in Inspector

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

How we can reproduce it1 Open Unity Editor and create new project2 Go to Menu->Edit->ProjectSettings->Quality Actual result... Read more

0
votes
Won't Fix

Inconsistency in names of the Physics and Physics2d settings

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

When open Physics settings - the window name is "PhysicsManager" but for Physics2d settings the window name is "Physics2dSettings"Wh... Read more

0
votes
Fixed

No icons for XR components

XR SDK

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Jul 27, 2017

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Version/s: 2017.2.0b5

Steps to reproduce : - create a new game object- go to Add component- select the XR category and notice none of the components have ... Read more

0
votes
Won't Fix

Letter "I" is cut in Physics and Physics2d settings

Themes

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Jul 27, 2017

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Version/s: 2017.2.0b5

How we can reproduce it1 Open Unity Editor and create new project2 Go to Menu->Edit->ProjectSettings->Physics (or Physics2D... Read more

0
votes
Fixed

LogAssert.Expect(LogType.Error, message) passes with LogType.Warning

Themes

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Jul 27, 2017

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Version/s: 2017.3.0a2

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run tests, both tests pass Expected result: both tests should... Read more

0
votes
Won't Fix

[System.IO.Directory] Different file separators (slash,backslash) in ful...

Scripting

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Jul 27, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open QA-supplied project2. Make sure that "Scripting Runtime Version" setting is set to Stable(.NET 3.5 Equivale... Read more

0
votes
Duplicate

[GI] Setting Shader.SetGlobalColor() isn't reflected in Meta pass

Progressive Lightmapper

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Jul 27, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open "MaterialPropBlock_vs_MetaShaderPassStripped" project2. Select "Terrain" game object and in script set "E... Read more

0
votes
Duplicate

[Physics Debug] Vrong visualization in edit mode

Physics

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Jul 27, 2017

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Version/s: 2017.2.0b5

Physics Debug visualizes mesh at zero position when you create a new GameObject 1. Open "PhysicsDebug" window2. Move scene view a bi... Read more

0
votes
Fixed

Material preview not showing for certain materials

Graphics - General

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Jul 27, 2017

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Version/s: 2017.2.0b5

Repro steps:1. Open the attached (empty) project, or create a new one.2. Add a cube in the scene, and in its renderer open the mater... Read more

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