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The Editor crashes in GetScriptCompilationDefines when exporting asset b...
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. In the top menu, go to Crash Export -> Export Bundle3. Pre... Read more
Each particle starts emitting light, when in Light module Maximum Lights...
To reproduce:1. Open attached project "LightThingy.zip", "Test" scene.2. Select "Particle System" in hierarchy, and make sure it's P... Read more
Editor crashes when Play On Awake option is selected
Reproduction steps:1. Open provided project2. In Project window under Demo -> Dinamic Sprite Examples -> Scenes open "Dynamic ... Read more
Getting an 'Illegal characters in path' when attempting to duplicate a m...
Not certain if this is by design or not! I'm getting an error "Illegal Characters in Path" when attempting to duplicate an Animation... Read more
Assert errors thrown in console when marking prefabs as static
Steps for reproduction:1) Create an empty GameObject in Hierarchy2) Create two cubes as a child of empty GameObject3) Drag the GameO... Read more
Unity CEF won't show Korean characters
How to reproduce:1. Open Unity Launcher2. Click "New" button to create a new project3. Copy user provided project name (프로젝트) - char... Read more
[iOS] [Metal] Black frame/blink using auto rotation in an empty project
Reproduction steps:1. Create a new project.2. Build and run it to iOS device.3. Rotate a device to initiate auto rotation (Repeat 5 ... Read more
[WebGL2.0][Instancing] GPU Instancing does not work in Editor if current...
Prerequisites:You'll need to have Unity Editor + WebGL support installed. Steps to repro: 1. Open attached project and 't1' scene;2.... Read more
[Profiler] Unity 2017.2 crashes when loading profiling data saved from 2...
Unity 2017.2 crashes if profiling data saved from 2017.1 is loaded Quick repro: 1. Start 2017.2 (.0f2)2. Open the Window->Profile... Read more
[IL2CPP] NotSupportedException is thrown when unloading domain via Syste...
To reproduce:1. Open project attached by the user2. Attach "Main" scene in build settings and build project (iOS platform)3. Open bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject