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[Transform] Rotating an object with an out of center child changes the p...
Reproduction steps: 1. Open the attached project 'Rotate' 2. Open the available scene 3. Rotate the objects 1-6 in the scene view an... Read more
[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...
To reproduce: 1) Create new project 2) Create new empty object 3) Make a prefab out of it by dragging to project view 4) Undo twice ... Read more
Crash in g_hash_table_destroy when connecting to server
To reproduce: 1. Open attached project (MainServer.zip) 2. Run attached server (Auth.zip) 3. Run ConnectionScene 4. Click Connect t... Read more
[WebGL] IL2CPP Errors when building for WebGL and a Managed C++ DLL
Steps to reproduce: 1. Download and open attached project. 2. In the build settings select WebGL as a target platform. 3. Try buildi... Read more
[iOS] Crash when the app is terminated by double clicking the home button
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS. 3) Deploy to a device via Xcode. 4) Open the ... Read more
OpenGLCore does not support scale in shaders when applied on Skinned Mes...
How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it. 2. Compare two characters and notice downscaled c... Read more
Array of ColorSlider makes all elements to be edited at once
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Main Camera" -> "GameObject" 4. Edit Co... Read more
Directional light shadows break the culling of non-visible objects
Steps to reproduce: 1. Download and import attached project. 2. Press play. 3. Make sure you see stats window, pay attention to vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject