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AnimationTransitionInfo.fullPathHash doesn't return unique hash
https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more
NPOT Textures cause Clean Builds to fail without warning
How to reproduce: 1. Open the attached project (notice the textures are rendered correctly) 2. Close the project and delete the Libr... Read more
[Mac] Crash on window close after interacting with object picker
Reproduction steps: 1. Open "MinimalRepro.zip" 2. Open "SoldierFreeScene" Scene 3. "GameObject" -> "3D Object" -> "Ragdoll..." 4. S... Read more
Material changes are not applied to child Game Object when parent is usi...
To reproduce: 1. Open the "Scene" scene in the user attached project 2. Select the "Material" from the Assets folder 3. Change the v... Read more
Getting "Cinema 4D couldnt convert the .c4d file" error while importing ...
To reproduce: 1. Make sure Cinema 4D is installed and opened 2. Create new Unity project 3. Import users attached "Simple Cube.c4d" ... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more
UNETWeaver causes NullReferenceException when a generic class inheriting...
How to reproduce: 1. Open the "NetworkError" project 2. Open the NetworkMessage script, it generates an error (screenshot attached) ... Read more
NetworkTransport.SendMulticast causes Unity to crash
How to reproduce: 1. Open attached project 2. Open the "Example" scene 3. Build & Run the project 4. Enter Play mode and select "Lan... Read more
Animator.Update(0) fires events twice
Steps to reproduce: 1. Open user attached project 2. Load TestScene.unity 3. Press spacebar to trigger an animation 4. Observe tha... Read more
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