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No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...
How to reproduce: 1. Open the user's attached "Missing lighting.zip" project 2. Go to File -> Build And Run 3. Observe the Character... Read more
NotSupportedException thrown when calling any member of System.Runtime.I...
Reproduction steps: 1. Open the attached project ("WebGLException") in Editor with WebGL 2. Open scene 'SampleScene' 3. Enter Play m... Read more
[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more
[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Play the game, use skills by pressing any of th... Read more
Game view disappears after playmode
This issue is floating and appears in a while when user works with Editor for a certain time. Both GameView and SceneView should be... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce: 1. Open the attached project "Case_1317834" 2. Build the project 3. Observe the Console Window Expected result: i... Read more
CharacterController might start to ignore collisions after a scene was r...
Steps to reproduce: 1. Open attached project 2. Open "Test" scene 3. Run the scene 4. Notice how "Instance {number}" fails to collid... Read more
[Android] Android crashes with signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)...
Steps to reproduce: 1. Download and unzip both "UnityCrashExample.zip" and "UnityProject.zip" 2. Open the "UnityProject.zip" 3. Exp... Read more
[Windows] Mouse cursor doesn't change its icon when resizing standalone ...
How to reproduce: 1. Create new Unity project 2. Select File -> Build Settings 3. Make sure that resizable window in Player Setting... Read more
Terrain Detail objects are not rendered in the build when the Terrain is...
Reproduction steps: 1. Open the attached “Terrain.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode