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Unreferenced Material with "HideFlags.DontSave" is included in Build
Reproduction steps:1. Open "1181431" project2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabl... Read more
Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...
Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more
Game view edges flicker white when Gizmos are enabled and camera is move...
How to reproduce:1. Open attached project "case_1117393-GameViewEdgeFlicker" and scene "SampleScene"2. Change "MainCamera" GameObjec... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce:1. Download latest attached project(1111499-compositecollider.zip)2. Enter play mode3. Move "parent" gameobject t... Read more
[2D] "Material doesn't have a texture property '_MainTex'" error is thro...
When "Default-Skybox" Material assigned to Image in the Inspector following error is thrown:"Material doesn't have a texture propert... Read more
Japanese diacritic symbols are missing from the build executable file wh...
How to reproduce:1. Open the attached project ("case_1169358-Unity_Japanese_Turbidity_point_Error_Test_Project.zip")2. Open Project ... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
Non-child Sub Emitter particles move / shift / teleport when modifying t...
How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more
Memory leak in Line Renderer when build is running in batchmode
Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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