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0
votes
Duplicate

Expanding expanded hierarchy tree causes null reference exception

Project Browser/Hierarchy

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Nov 06, 2015

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Version/s:

Steps to reproduce:1. Create empty game object and give it any child (another empty game object works)2. Use keyboard arrows to expa... Read more

1
votes
Fixed

Visible edges (stitching) with baked GI

Global Illumination

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Nov 06, 2015

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Version/s: 5.3.0b5

To reproduce:- Open attached project- Open "lighting_seam" scene- Open Lighting window- Select "Baked GI" and deselect "Precomputed ... Read more

0
votes
Fixed

[IL2CPP] Most engine classes (Physics2D, UI..) are stripped out when bui...

IL2CPP

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Nov 06, 2015

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Version/s:

To Reproduce: 1. Just build any project which has any Physics2D (or other classes like UI) components .2. Observe that the app crash... Read more

0
votes
Duplicate

Setting Animator component enabled to true don't start the animation

Animation

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Nov 05, 2015

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Version/s: 5.2.2p3

To reproduce:- Open attached project- Open the scene file called "scene"- Play the scene- Click on the button in top left corner Act... Read more

0
votes
Won't Fix

[WebPlayer] UnityObject2.getUnity().SendMessage() method missing in IE11

Webplayer

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Nov 05, 2015

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Version/s: 5.1.4f1

-e: WebPlayer UnityObject2.getUnity().SendMessage() method is missing in IE11 -repro:--build attached example as Webplayer--launch i... Read more

0
votes
Won't Fix

Clicks and movements with mouse in the editor causes barely visible whit...

Editor - Other

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Nov 05, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "Assets\scenes\TestMaskScroll" scene.3. Click and hold left mouse... Read more

0
votes
Duplicate

[Crash] Switching shaded mode from 'Shaded' to 'Lit Clustering' Caused t...

Global Illumination

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Nov 05, 2015

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Version/s: 5.3.0b5

Steps to Repro: 1. Open project supplied2. Open scene 'mex_base_001_pd'3. Open Lighting (Window > Lighting)4. If there is a light... Read more

1
votes
Fixed

[OSX] Broken wireframe anti-aliasing in the Editor on all non-transparen...

Graphics - General

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Nov 05, 2015

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Version/s:

The materials on our standard primitives gives a low-quality impression because the lines alias a lot. See picture https://gyazo.com... Read more

0
votes
Fixed

Sprite preview window shows ETC2 instead ETC1

2D

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Nov 05, 2015

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Version/s:

Sprite preview window shows ETC2 instead ETC1 when it's override with ETC1+alpha format. Read more

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