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Profile Analyzer - Unchecking 'Hide Removed Markers' untoggling doesn't ...
In the Profile Analyzer if you remove a marker an option for 'Hide Removed Markers' appears, it seems that unchecking this doesn't s... Read more
The Editor crashes when removing material from Mesh Renderer
Steps to reproduce:1. Open the attached “MaterialRemoveCrashBug” project2. Open the “ShadowReceiverDemoScene” scene3. In the Hierarc... Read more
Identity quaternion instead of a quaternion representing the rotation is...
How to reproduce:1. Open the user’s attached “BugReport-FromToRotation.zip” project2. Enter “BugReport-FromToRotation” Scene (Assets... Read more
GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce:1. Open the user’s attached “timelineBug.zip” project2. Enter Play Mode and observe the result Expected result: The... Read more
UI Toolkit's TwoPaneSplitView doesn't render properly when setting fixed...
How to reproduce:1. Create a new project2. Open the Package Manager window3. Open UI Toolkit Debugger and select “Sidebar”4. Change ... Read more
Old Input System component is added to newly created Event System when t...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Hierarchy window, create a Canvas GameObject3. Select the automa... Read more
Package Manager does not show experimental package when there is "Experi...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Toolbar, open the “Experimental Packages In Use“ dropdown menu3.... Read more
half4 type variables are cased to float4 when shaders are compiled on Me...
Reproduction steps:1. Open the attached “BugRepro“2. In the Project window, select the “Assets/Shader/TestShader” shader3. In the in... Read more
Scheme Name in Add Control Scheme menu gets reset after a device is adde...
Reproduction steps:1. Open the attached “BugRepro“ project2. In the Project window, open “Assets/New Controls” Asset3. In the New Co... Read more
Can't delete Polyshape when it's in control point placement state
Reproduction steps:1. Open the attached “BugRepro” project2. Create a new Polyshape GameObject (Tools > ProBuilder > Editors &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions