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[Vulkan] Crash on UnityMain when launching Standalone Player that uses V...
How to reproduce:1. Open any project2. Set Graphics API to Vulkan3. Build and Run Standalone4. Launch Player Stack trace from output... Read more
Adding 'Packaging Tag' to sprite increases its size >=750KB
To reproduce:1. Open repro project2. Select 'etc1_alpha' sprite3. Add 'Packing Tag'4. Apply changes Expected: sprite size will incre... Read more
[iOS] iPad Pro10.5 2017 hangs when app is started with an URL
On iPad Pro 10.5'' (iOS 10.3.2), when the game launched via a URL rendering stops on the first frame. The game keeps running on the ... Read more
[Android] [Vuforia] Camera in the background is laggy after using input ...
Steps to reproduce: 1) Download attached project 'Vuforia.zip' and open in Unity2) Build and Run project on a device3) Click on the ... Read more
[Safari] Missing or broken sound device crashes WebGL application
Unity Version: 2017.1.1p3 Safari Version 10.1.2 (12603.3.8) Tested on and doesn't reproduce with Chrome, Chrome Canary & Firefox... Read more
[SpeedTree] Trees placed with Terrain tree placing tool does not cast sh...
How to reproduce:1. Open the project (TreeBug.zip)2. Open Scene "spTree"3. Make sure that Directional Light > Light > Mode is ... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, Name, DisplayName, EnglishName,NativeName, TwoLe... Read more
"Refresh case sensitivity..." errors are thrown when importing materials...
How to reproduce1. Create a new project2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project3. Press CTR... Read more
[Xcode] Team is not being selected automatically when "Automatically man...
To reproduce:1. Create an empty project2. Build it for iOS3. Open build project in Xcode4. General > Signing > Team and make s... Read more
SerializedProperty.prefabOverride affects other properties as well
Steps to reproduce:1. Open user attached project2. Create an empty game object3. Attach TestScript.cs to the object4. Make a prefab ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons