Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b24
Issue ID
813651
Regression
No
Unity looses focus when Save All of Verify Saving Assets menu is clicked
1) Create new project
2) In editor, under Preferences-> General enable 'Verify saving assets'
3) Create new script and attach it to new GameObject
4) Edit the script (a print("hello") statement will do in Start()
5) Save script
6) Go back to editor and save scene
Notice that confirmation message will pop up.
7. Click save All
Notice that last focused window comes in front of Unity window.
Expected results: Clicking on Save all button does not affect window focus
Actual results: Clicking on Save all button makes Unity Editor loose its focus
Note: Issue occurs with both MonoDevelop and Visual Studio code editors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
This is a duplicate of issue #835551