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Canvas doesn't retains it scale if it is set as child of another canvas
If using two canvases one with Canvas Scaler mode set to Constant Pixel Size and other Scale with Screen Size. Setting canvas with S... Read more
[MacOS] Editor layout is black after retuning from sleeping mode
[MacOS] Editor layout is black after returning from sleeping mode 1. Open Editor.2. Minimize application to tray.3. Put your compute... Read more
"Linear" Color Space doesn't reproduce accurate particle colors
Reproduction steps: 1. Open "Linear color space particles.zip" project2. Click on "Particle System 5%" in the Hierarchy window3. Cli... Read more
Graphical glitches on certain materials when creating a build for Androi...
Graphical glitches on certain materials when creating a build for Android devices with Vulkan API using Standard shader To reproduce... Read more
[VideoPlayer] A specific mp4 video audio plays slower than video
To reproduce:1. Open repro project(link in edit)2. Open and play 'Test-Video-Player' scene3. Press play Expected vs actual: audio sh... Read more
Animated object size is changed when if condition contains enum variable
How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that after some turns, the size of car changes Expected resu... Read more
Volume rolloff mode is only changed after the audio listener is moved
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change Volume Rolloff mode Expected result: 3d sound... Read more
Audio falloff gets distorted when moving the Audio Listener quickly
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Quickly move the camera back and fourth Expected res... Read more
Video Player audio keeps playing after disabling Track flag during play ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Uncheck the Track 0 bool on the Video Player Expecte... Read more
Unity crashes when deleting the folder of the project that is opened
To reproduce:1. Open a new Unity project2. Minimize the project3. Open the project folder4. Select everything in the folder and dele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS