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0
votes
Fixed

The WWW and UnityWebRequest classes currently don't support HTTPS TLS 1....

Android

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Mar 02, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open the attached project2. Build and run the project on Android device with Android versions prior to 5.0 (e.... Read more

0
votes
Won't Fix

Opening shader with Visual Studio while CS project doesn't exist results...

CodeEditors

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Feb 03, 2016

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Version/s: 5.4.0b4

Opening shader with Visual Studio while CS project doesn't exist results in errors Steps:1. Create new project2. Create shader3. Dou... Read more

0
votes
Fixed

[WebGL][Win]AudioClip.length is multiplied by ~4.53 when loaded through WWW

WebGL

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Mar 28, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and Main.scene2) Build and run it for WebGL3) In the browser open up the Console4) Notice the differ... Read more

0
votes
Won't Fix
1
votes
Fixed

EditorGUILayout.EnumMaskField is misleading by stating that Enum is retu...

IMGUI

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Mar 31, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project2. In top menu, open window "Tools > EditorGUILayout.EnumMaskField Reports Incorrect ... Read more

0
votes
Fixed

Crash in AnimationClipPlayable::SetClip when playing scene

Animation

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Apr 01, 2016

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Version/s: 5.4.0b12

To reproduce:1. Open attached project (repro784839.zip)2. Run Test scene3. Resume scene if it gets paused by error4. Editor crashes ... Read more

1
votes
By Design

When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...

Input

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Mar 31, 2016

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Version/s: 5.3.4f1

To reproduced the issue follow the steps:1. Open "testInput" project2. Open "1" scene3. Make sure virtual sync is disabled in qualit... Read more

0
votes
Fixed

Lightmap Indexes Overwritten on Additive Level Loads

Global Illumination

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Mar 31, 2016

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Version/s: 5.4.0b10

Repro steps:1) Open the project2) Build Lighting for scenes Scene1/Scene2/Scene33) Open the main scene and play it4) Notice all the ... Read more

3
votes
Fixed

Cannot build for Android with AAR with dynamic references like "${applic...

Android

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Jan 19, 2016

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Version/s: 5.3.1f1

If you drop a new style .aar file (like the included "play-services-measurement-8.4.0.aar") which contains dynamic references like "... Read more

4
votes
Fixed

Framerate is not capped while running in background

Deployment Management

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Apr 01, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. Build and run attached project's scene "log_delta_time".2. Time.deltaTime is logged.3. Minimize window and the... Read more

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