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AndroidJavaObject.Set() throws exception when used
Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build And Run on ... Read more
NullReferenceException is thrown when using sub-state machines in a sync...
Reproduction steps:1. Open the attached “AnimatorIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hier... Read more
Sprite Mask is not masking sprites when using SpriteShape
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene” Scene3. Observe the Scene View Expected... Read more
Mesh Collider generated on a rotated/negative scale LineRenderer GameObj...
Reproduction steps:1. Open the attached project “LineProject”2. Open “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy Wind... Read more
inertiaTensor does not reset to the original value when setting Rigidbod...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
HSV color doesn't stay the same when it's changed
How to reproduce:1. Open the attached project "ColorChoose.zip"2. Select Assets/New Material.mat3. Click on the Albedo color field i... Read more
Button "is over" area wrongly detected when in WebGL fullscreen
How to reproduce:1, Open the attached project "_uniTest23_2.zip"2, Build And Run the project for WebGL3, Hover the mouse cursor over... Read more
The Editor freezes when continuosly moving the Player in one direction a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Move ... Read more
NavMesh Agents struggle to make sharp turns when the application's frame...
How to reproduce:1. Open the attached “navmesh_fps_issue” project2. Open the “TestScene” (Assets > AITest > TestScene)3. Enter... Read more
[APV] ProbeVolumeDebug shader warnings first time opening a project
Reproduction: 1) Open the HDRP sample project from the hub 2) Enable ABV debug mode Window->Analysis-Rendering Debugger->Probe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject