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By Design
Votes
1
Found in
2021.3.34f1
2022.3.17f1
2023.2.4f1
2023.3.0b1
6000.0.0b11
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-59747
Regression
No
NavMesh Agents struggle to make sharp turns when the application's framerate is limited
How to reproduce:
1. Open the attached “navmesh_fps_issue” project
2. Open the “TestScene” (Assets > AITest > TestScene)
3. Enter Play Mode and observe the result
Expected result: All NavMesh Agents move to the red sphere
Actual result: Two Agents get stuck when trying to take a sharp turn, then proceed to ping-pong back and forth
Reproducible in: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
Note: Also reproducible in Player
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Resolution Note:
This is working by design, there are ways to handle this using our APIs,
we have added a Sample to the package demonstrating how to handle this case, it will be available in the next Package release 2.0.9