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By Design

Votes

1

Found in

2021.3.34f1

2022.3.17f1

2023.2.4f1

2023.3.0b1

6000.0.0b11

6000.1.0a7

6000.2.0a1

7000.0.0a1

Issue ID

UUM-59747

Regression

No

NavMesh Agents struggle to make sharp turns when the application's framerate is limited

-

How to reproduce:
1. Open the attached “navmesh_fps_issue” project
2. Open the “TestScene” (Assets > AITest > TestScene)
3. Enter Play Mode and observe the result

Expected result: All NavMesh Agents move to the red sphere
Actual result: Two Agents get stuck when trying to take a sharp turn, then proceed to ping-pong back and forth

Reproducible in: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

Note: Also reproducible in Player

  1. Resolution Note:

    This is working by design, there are ways to handle this using our APIs,
    we have added a Sample to the package demonstrating how to handle this case, it will be available in the next Package release 2.0.9

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