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[Speedtree] Billboards with different scales use a single scale
Repro steps:1) Open the project and three-trees-with-different-scales.scene2) In the Game view notice, that the billboards are the s... Read more
About window dissapears when other windows take focus, even if they are ...
Open about window(For reference put deattached some other window next to it, e.g. Console)Switch focus to some other window that doe... Read more
[Cursor] Locked cursor receives pointer based events
Reproduction steps:1) Open attached project "CursorTest"2) Open scene "Demo"3) Enter play mode4) Press A key to lock the cursor5) Ho... Read more
When Main.OnRenderImage() is called, memory is allocated for garbage col...
Reproduction steps:1. Open the attached project2. Open the profiler window3. Run the "Test" scene4. Notice that 40 bytes are allocat... Read more
[iOS] Deactivating a GameObject that has an Audio Source playing a sound...
Steps to reproduce: 1. Open attached project2. Build for iOS with 'Autoconnect Profiler' enabled3. Build generated Xcode project to ... Read more
Saving a c# script in Visual Studio while a scene is playing crashes Unity
To reproduce:1) Open attached project2) Open 'levelA' scene3) Open 'levelInit' script4) Play the scene and wait a couple of seconds ... Read more
RPC warning message is not informative
Reproduction steps:1. Open the attached project2. Open scene "test.scene"3. Press "Lan Host(H)" Button which appears on GUI4. Press ... Read more
The JSON serializer does not return a correct string length value when b...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Press the 'Serialize!' button- Note that the result will return ... Read more
Moving Ambient Occlusion in GearVR
Ambient Occlusion Shadow in GearVR is movingTo reproduce:1) Open the attached project2) Build it to Samsung S63) Move GearVR in fast... Read more
Director, applying animator controller to character using Director seque...
Director, applying animator controller to character using Director sequence creates crash repro:-assign a character to a sequence an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved