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[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Build for WSA5. Observe t... Read more
Shaders turn dark in Pause mode when setting properties via Shader Globals
Steps to reproduce:1. Load attached Unity Project "ShaderGlobals" (link in comments)2. Load Scene Scenes\VisualTests\testForunity3. ... Read more
The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...
To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip)2. Add testing.cs script to the Main Camera3. Select ... Read more
The position of the cursor is wrong in the input field
Steps to reproduce:1. Run the main scene.2. Continuously input any keys in the "input field".3. Notice that the position of the curs... Read more
Windows build crashes when loading the assembly
Reproduction steps: 1. Open "New Unity Project 4.zip" project2. Build the project for Windows3. Launch the built .exe Expected Resul... Read more
[Android] Outline gets applied on the whole screen instead of individual...
Steps to reproduce:1. Open project attached by QA2. Open 'Scene1_Intro' scene3. Select 'Main Camera' and make sure unnecessary shade... Read more
[NVIDIA] Editor freezes or crashes when initializing CustomRenderTexture...
How to reproduce:1. Open "CRTFreeze" project and "1" scene (Make sure that you are launching the project using Nvidia GPU)2. Enter p... Read more
Crash when inspecting types value with FieldOffset attribute when debugging
Steps to reproduce: 1. Open attached project "948223.zip"2. Open "Sample" scene3. Open "Test" script with Visual Studio 20174. Inser... Read more
Physics Debugger "Hide Layers" not working then GameObject have differen...
How to reproduce:1. Download attached project file and open "Test" Scene2. Open Window -> Physics Debugger3. Select "Collision Ge... Read more
[Android] Application crash on start when reopening it multiple times
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Close the app and launch it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera