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Dark line appears between near by cubes after generating lighting when L...
How to reproduce:1. Open attached Unity project "NewGITest01"2. Load scene "sample"3. Wait until generating lighting is finished4. Z... Read more
Particle system under canvas disappears sometimes when camera is moving
To reproduce:1. Open project attached by the user2. Open "Scene" scene3. Hit play4. Move camera using WSAD Expected result: Particle... Read more
Importing tinted materials with textures from SketchUp results in albedo...
Reproduction steps: 1. See image "SketchUpMaterialBug2.PNG"2. See image "SketchUpMaterialBug1.PNG"3. Open "TestSketchUpMaterial.zip"... Read more
Float values, serialized with JsonUtility.ToJson, are sometimes too prec...
To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more
"CS1525: Unexpected symbol" error when user passes multiple logical comp...
"CS1525: Unexpected symbol" error when user passes multiple logical comparisons as boolean parameters and comparison contains ">"... Read more
RectTransofrm resets it's coordinates to zero when selecting "Apply" on ...
Reproduction steps:1. Open the attached project "test.zip";2. Open scene "bug_reproduction.unity";3. Select 'Model/Presentation/Canv... Read more
[macOS] [High Sierra] A new instance of MonoDevelop is opened every time...
When a script is opened using MonoDevelop (double click in Asset tab on a script), every time a new instance of MonoDevelop is creat... Read more
[Regression] Standalone built game crashes when Direct3D12 is the first ...
How to reproduce:1. Download attached project file and open "Test" Scene2. Build game on Standalone3. Launch game on Windows 7/10 wi... Read more
Windows Standalone player (exe) has no product version/file version in p...
To reproduce:1) Create new project2) Build Windows Standalone build3) Open up properties of built player's .exe4) Go to 'Details' ta... Read more
Game Objects are sorted incorrectly when drawn with Handles.DrawCamera()...
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on the "Main Camera";4. Make sure Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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