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"UnityException: Could not find the requested Platform Texture Settings"...
Reproduction steps:1. Open the attached “in-61679.zip“ project in 2022.3.X or earlier version2. Select “TextureTest.jpg“ Import Sett... Read more
Prefab overrides cannot be obtained when Serialized via Property
How to reproduce:1. Open the “PrefabOverrides“ project2. Open the Test Runner window (Window > General > Test Runner)3. Make s... Read more
"WithoutBurst" and "WithBurst" methods throw "SGICE002" error
How to reproduce:1. Open the “EntitiesSetWithoutBurstIssue” project2. Open and observe the “RunWithoutBurst” script3. Close the scri... Read more
[Android][URP]The Player frame rate is 25-50% lower than 60 when on Android
Reproduction steps:1. Open the attached project “URPProject”2. Build and Run on Android3. Observe the fps counter at the top right c... Read more
Imported FBX Models are not visible in the Scene or previewable in the P...
Reproduction steps:1. Create a project with any template and open it2. Enable Parallel Import option (Edit > Project Settings >... Read more
Adding or removing assets to bundles will cause other assets to be rebui...
How to reproduce:1. Open the attached “assetbundle_issue” project2. In the toolbar, click Repro > Pack3. Find the built bundle in... Read more
Animation stops at the end of the transition duration when the Animator ...
How to reproduce:1. Open the attached project "2DBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Window>Animation>Anima... Read more
[URP] Shader transparency is not reflected when running built application
How to reproduce:1. Download and open the attached "TransparentTest" project2. Build and run the project3. Observe the "C" and "E" t... Read more
[Meta XR All-in-One SDK] Controllers are not being tracked after using H...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/pauls.unity” Scene3. In... Read more
Crash on D3D12GetInterface when entering the Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode3. If it does not crash close and reopen the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names