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In Progress in 2022.3.X



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Issue ID




Crash on D3D12GetInterface when entering the Play mode



Reproduction steps:
1. Open the attached project "CrashRepro"
2. Enter the Play Mode
3. If it does not crash close and reopen the project and repeat step 2

Expected result: The Play mode starts
Actual result: Editor crashes

Reproducible with: 2022.2.0b1, 2022.3.14f1
Not reproducible with: 2023.1.0a1, 2023.2.1f1, 2023.3.0a16
Couldn’t test with: 2021.3.32f1 - “ArgumentException: RenderTextureDesc width must be greater than zero. Parameter name: desc.width“, 2022.1.0a1-2022.2.0a18 crashes on ValidateLateShader when opening

Reproducible on: Windows 10
Not reproducible on: No other environment tested

First few lines of stack trace:
0x00007FF8F2EB9CF9 (D3D12Core) D3D12GetInterface
0x00007FF6CD835537 (Unity) FillTableUNIAndBarrier
0x00007FF6CD83220A (Unity) CmdListFillTableUNI
0x00007FF6CD830A9C (Unity) D3D12DeviceState::ApplyResources
0x00007FF6CD83CEDF (Unity) D3D12DeviceState::Transition
0x00007FF6CD830DA8 (Unity) D3D12CommandListWithState::ApplyStateDrawcall{noformat}

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