Search Issue Tracker
[OSX] [OpenGL] [Retina] Built scene window starts flickering while resiz...
To reproduce: 1. Open project 2. Build and run scene 3. Resize window Expected vs Actual: window should not be flickering while re... Read more
Splash screen flickers when triggered from script in Windows and MacOS S...
To Reproduce: 1 - Open the API TEST scene 2 - Build and run scene for Windows Standalone or MacOS Standalone. 3 - The splash screen ... Read more
Undo.RecordObject fails to properly record new list elements if the obje...
How to reproduce: 1. Download attached project file 2. Create a new GameObject and add an "AnimationPlayer" script to it. 3. Turn th... Read more
[Emission] Min/max bursts don't upgrade properly to random between two c...
Repro steps: 1. Open Scene1 from the attached project in 2017.2 or later. 2. Observe the burst emission settings (comparison image a... Read more
[iOS11] 'API called on a background thread: - [UIApplication delegate] >...
Reproduction steps: 1. Create a new Unity project. 2. Build and run to iOS device. 3. Check the Xcode console: Main Thread Checker:... Read more
Smart Merge / UnityYAMLMerge uses Windows dialog messages instead of con...
To reproduce: 1) Download the three scene files and place them in folder where UnityYAMLMerge is (Editor/Data/Tools) 2) Run this in ... Read more
Unity crashes at PlayableOutputHandle_CUSTOM_INTERNAL_CALL_SetSourcePlay...
This crash happens when using AnimationMixerPlayable as the source for the AnimationPlayableOutput but AnimationMixerPlayable in not... Read more
Shading of object is incorrect in Editor when its normal map texture is ...
How to reproduce: 1. Open the attached "TextLoaderTest" project and "Main" scene 2. Enter playmode while on Standalone platform, obs... Read more
[AdditiveLoading] In player, active scene state doesn't change correctly
Steps for reproduction: 1) Download the project from the link below 2) Deploy the project to a standalone player 3) Run the applicat... Read more
[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...
To reproduce: 1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality) 2. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field