Search Issue Tracker

0
votes
Duplicate

[OSX] [OpenGL] [Retina] Built scene window starts flickering while resiz...

MacOS

-

Oct 04, 2017

-

Version/s: 2017.1.1p3

To reproduce: 1. Open project 2. Build and run scene 3. Resize window Expected vs Actual: window should not be flickering while re... Read more

0
votes
Fixed

Splash screen flickers when triggered from script in Windows and MacOS S...

Graphics - General

-

Oct 04, 2017

-

Version/s: 2017.2.0f2

To Reproduce: 1 - Open the API TEST scene 2 - Build and run scene for Windows Standalone or MacOS Standalone. 3 - The splash screen ... Read more

12
votes
By Design

Undo.RecordObject fails to properly record new list elements if the obje...

Scene Management

-

Oct 04, 2017

-

Version/s: 2017.1.1p2

How to reproduce: 1. Download attached project file 2. Create a new GameObject and add an "AnimationPlayer" script to it. 3. Turn th... Read more

0
votes
Fixed

[Emission] Min/max bursts don't upgrade properly to random between two c...

Visual Effects - Legacy

-

Oct 04, 2017

-

Version/s: 5.3.7f1

Repro steps: 1. Open Scene1 from the attached project in 2017.2 or later. 2. Observe the burst emission settings (comparison image a... Read more

1
votes
Fixed

[iOS11] 'API called on a background thread: - [UIApplication delegate] >...

Mobile

-

Oct 04, 2017

-

Version/s: 2017.3.0b3

Reproduction steps: 1. Create a new Unity project. 2. Build and run to iOS device. 3. Check the Xcode console: Main Thread Checker:... Read more

0
votes
Fixed

Smart Merge / UnityYAMLMerge uses Windows dialog messages instead of con...

Collab

-

Oct 04, 2017

-

Version/s:

To reproduce: 1) Download the three scene files and place them in folder where UnityYAMLMerge is (Editor/Data/Tools) 2) Run this in ... Read more

1
votes
Fixed

Unity crashes at PlayableOutputHandle_CUSTOM_INTERNAL_CALL_SetSourcePlay...

Animation

-

Oct 04, 2017

-

Version/s: 2017.1.1p2

This crash happens when using AnimationMixerPlayable as the source for the AnimationPlayableOutput but AnimationMixerPlayable in not... Read more

0
votes
By Design

Shading of object is incorrect in Editor when its normal map texture is ...

Asset Bundles

-

Oct 04, 2017

-

Version/s: 2017.1.1p4

How to reproduce: 1. Open the attached "TextLoaderTest" project and "Main" scene 2. Enter playmode while on Standalone platform, obs... Read more

0
votes
Not Reproducible

[AdditiveLoading] In player, active scene state doesn't change correctly

Progressive Lightmapper

-

Oct 04, 2017

-

Version/s:

Steps for reproduction: 1) Download the project from the link below 2) Deploy the project to a standalone player 3) Run the applicat... Read more

0
votes
Fixed

[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...

iOS

-

Oct 04, 2017

-

Version/s: 2017.2.0f2

To reproduce: 1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality) 2. Cre... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.