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0
votes
Fixed

[PlayerSettings] OpenGL context (DEADDEADDEADDEAD) assertion appears aft...

OpenGL

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Aug 19, 2016

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Version/s: 5.5.0a6

Steps to repro: 1. Open Unity; 2. Create new project; 3. Go to PlayerSettings (Edit -> Project Settings -> Player); 4. In the Inspe... Read more

1
votes
Won't Fix

[VR] VR-Splash affects start awake order

XR SDK

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Aug 19, 2016

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Version/s: 5.4.0f3

Reproduction steps : 1. Download and open attached project 2. Build with virtual reality supported, including all scenes 3. Run the ... Read more

0
votes
By Design

[Android] When trying to use PATCH on a UnityWebRequest on Android error...

Android

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Aug 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'AzureServicesForUnity_12082016.zip' and open in Unity. 2) Build and run project... Read more

0
votes
Duplicate

The Editor becomes grey with some layouts of Editor windows (Unity 5.5.0a6)

Editor - Other

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Aug 19, 2016

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Version/s: 5.5.0a6

Steps to reproduce the issue: 1. Create a new project with default settings. 2. Try selecting different Editor's layouts ("Window->L... Read more

0
votes
By Design

[VR][SinglePass] Fullscreen effect not rendering in single pass stereo mode

VR

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Aug 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Download and open attached project "Raymarching Not Working.zip" 2. Open scene "Demo" 3. Make sure VR mode is... Read more

2
votes
Fixed

[Blendshape] Internal blendshape index isn't updated after AddBlendShape...

Graphics - General

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Aug 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "824384.zip" 2. Open scene "repro" 3. Run it 4. In console, notice that blendshape cou... Read more

0
votes
Duplicate

Instantiated prefabs with image component which are parented to Rect Mas...

UI

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Aug 19, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "Unity-invisible spewns" project 2. Make sure "TestScene" is loaded 3. Enter play mode 4. In the game scene dra... Read more

0
votes
By Design

Fatal error occurs when trying to open the project that contains unsuppo...

Shaders

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Aug 19, 2016

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Version/s: 5.3.4f1

Steps to reproduce the issue: 1. Download the attached project and try opening it. 2. Agree to update the Scripting API if asked to.... Read more

0
votes
Not Reproducible

[MSE] Manually baking lightmaps on multiple scenes causes duplicate ligh...

Progressive Lightmapper

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Aug 19, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "LightmapBugReport" project 2. Load "demo1" and "demo2" scenes 3. Open Lighting Window 4. Under the Lightmaps t... Read more

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