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Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more
Meshes that contribute GI but have receive GI: Light Probes aren't lit b...
How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more
Dropdown list is not aligned with the Dropdown field in Standalone build...
How to reproduce: 1. Open the attached project("case_1199299") 2. Build and run 3. Press the Dropdown located in the center of the s... Read more
Going from CursorLockMode.Locked to CursorLockMode.Confined state doesn'...
Steps to reproduce: 1. Download attached project 2. Open "SampleScene" scene and enter play mode 3. Press 'W' key to enable CursorLo... Read more
Videoplayer fails to start throwing DOMException
-e: see title --works in FF and Edge --regression in Chrome, not with us it seems -repro: --build attached project --put video file... Read more
CSharpNamespaceParser exception on a specific source file
How to reproduce: 1. Download and extract the attached Conjugators.zip 2. Create a new project 3. Dake Conjugators.cs from the lo... Read more
Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode
How to reproduce: 1. Open the "Tree_Crash.zip" project 2. Open the "Scene.unity" scene 3. Open the "Tree" prefab 4. Enter Play Mode ... Read more
Sprites are Rendered bigger or smaller compared to what they should be w...
Steps to reproduce: 1. Open Users attached project "InvProFromStore.zip" 2. Navigate to Assets -> Devdog -> InventoryPro -> Demos ->... Read more
SpriteAtlas doesn't load from Asset Bundle when reloading the scene
How to reproduce: 1. Open the attached project (case_1182179-Project.zip) 2. Open the scene labeled "AssetBundleLoadingTest" 3. Ente... Read more
Painting terrain crashes when texture resolution is below FullRes in Qua...
Reproduction steps: 1. Open the attached project named "Case_1148582_Updated" 2. Open the Sample Scene 3. Select the Terrain and try... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material