Search Issue Tracker

0
votes
Fixed

[Timeline] Duplicated Timeline asset causes very bad performance in preview

Timeline

-

Dec 08, 2017

-

Version/s: 2017.2.0b5, 2017.3.0a2, 2017.3.0f2

Steps to reproduce:1. Create new Unity project2. Create new Timeline Asset and select it(New Timeline)3. Open Window->Timeline Ed... Read more

0
votes
Fixed

Mesh Renderers Light Probes Property fails to appropriately blend probes...

Progressive Lightmapper

-

Feb 01, 2018

-

Version/s: 2017.2.0b1, 2018.1.0b5

How to reproduce:1. Open attached Unity project "loadsceneprobe"2. Enter the Play mode3. Press alpha 2 key on the keyboard4. Press a... Read more

0
votes
Won't Fix

Collab causes performance regression in editor due to recursive file lookup

Collab

-

Oct 03, 2017

-

Version/s: 2017.2.0f1

Collab performs a path lookup that involves a case-insensitive recursive file scan that takes more time than we would like. Read more

0
votes
Not Reproducible

Unity freezes occasionally when reimporting big scenes

Scene Management

-

Sep 22, 2017

-

Version/s: 2017.2.0b11

To reproduce:1) Open attached project2) Delete Assets/Generated/StagePrefabs3) Right-click folder Assets/StageScenes and reimport it... Read more

0
votes
By Design

[UWP] Player crashes on launch when using Dictionary with custom Compare...

IL2CPP

-

Sep 26, 2017

-

Version/s: 2017.2.0f1

Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more

0
votes
Fixed

[WSA] Reference rewriter fails to process System.Type inequality operator

Universal Windows Platform

-

Oct 02, 2017

-

Version/s: 2017.2.0b8

Steps to reproduce:1. Open the attached project(ReferenceRewriter.zip)2. Open the Assets/Scenes/Scene1.unity scene3. Switch platform... Read more

1
votes
By Design

Tiled sprite doesn't work in WebGL in Microsoft Edge browser

WebGL

-

Mar 06, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (TiledSpriteTest.zip)2. Build for WebGL and run it on Edge browser3. Observe... Read more

3
votes
Duplicate

SSAO in Forward rendering does not use Cutout from Shader

Speedtree Integration

-

Nov 01, 2017

-

Version/s: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached3. I... Read more

1
votes
Fixed

[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...

Video

-

Oct 19, 2017

-

Version/s: 2017.2.0f3

To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.