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[Mesh] Normals changes when mesh is imported and rendered in Unity
Reproduction steps1. Open attached project.2. Open and play "scenes > main" scene.3. Notice the black eyelids on the "leprechaun"... Read more
[WebGL] UnityWebRequest.downloadProgress always returns 0 in WebGL
Reproduction steps:1) Build attached project for WebGL and run2) Click on "Start download".--- Progress (printed in the upper left c... Read more
[PrecomputedRealtime][Build] Objects are overexposed if scene is loaded ...
Steps to reproduce: 1. Open attached project "Lights.zip"2. Open scene "B"3. In Lighting tab make sure that Precomputed Realtime GI ... Read more
[OSX] Unity crashes when logging in with the Remember Me box unchecked
How to reproduce: 1. Create a new user account (with Admin privileges)2. Open Unity in that account3. Log-in to the services- Make s... Read more
[Audio Profiler] Audio clip count displays both loaded clips in playmode...
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project- Load t... Read more
SphereCastAll hits return inverse normals
Steps to reproduce:1) open users attached project2) run "Scene"3) go into scene view Expected: Rays are pointing to normal direction... Read more
[Cache Server] Wrong CacheServer IP address field value used on "Check C...
I think this is the regression just because I've never face such situation before. Steps:1. Open Unity Editor on Mac (I used 10.9.4)... Read more
Materials on sphere in scene looks stretched according to view in inspector
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Look at sphere in scene.4. Look at material "Meta... Read more
[Substances] Exporting the bitmap with remapped alpha causes rendering i...
[Substances] Exporting the bitmap with remapped alpha causes rendering issues in the material after export - Launch the attached pro... Read more
[Asset Bundles] Can't skip the last file extension when loading assets w...
Reproduction steps:1. Open the attached project2. Build AssetBundles (Asses->Build AssetBundles from the menu)3. Load the "start"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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