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[MacOS] Graphical artifacts when building a scene with camera's Clear Fl...
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more
[VR] Frame debugger redesign
[VR] Frame debugger redesign 1) download project, ensure VR mode = true2) press play3) open the Frame Debugger window (Window-> F... Read more
[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...
All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more
When loading scenes additively async, GI is corruped and appearing from ...
To reproduce:1. Open attached project2. Play "Scene1" scene3. Move around with Mouse & WASD buttons4. Press Z to load next scene... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Cloth
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more
[VR] Player/Editor renders last frame on headset
1) Download the project attached, ensure VR mode enabled, create a standalone build.1.5) Observe the HMD tracker light is on.2) Run ... Read more
OnStartAuthority called 2 times on Player when starting Host (if Local P...
2. How we can reproduce it using the example you attached1 Open attached project2 Press Play3 Press "LAN Host"Actual result: OnStart... Read more
Ability to create "virtual" (not existing) client
2. How we can reproduce it using the example you attached1 Open attached project(it is basic Networking project) and press Play2 Pre... Read more
[Script] Script association is lost when another scene is loaded
Steps:1. create a new scene2. save the scene3. Create another empty scene and save4. To the main camera, add a new component script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons