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Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...
To reproduce:1. Open project2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shownActual: 'Hit Pl... Read more
[scripting, patch] Boo.Lang reference missing from generated csproj
Reproduction steps:1. Create new Unity project2. Download the repository and add to Assets3. Re-import the assets4. Open script with... Read more
Unity Editor crashes while entering Play mode when Simulation Mode is off
To reproduce: 1. Download attached project "frontend.zip" and open in Unity2. Open "Main" scene3. Set the platform to iOS4. Turn off... Read more
[.NET 4.6] Type.GetInterface does not find the specified interface on .N...
Steps to reproduce:1. Open attached “GetInterface.zip” Unity project2. Open scene “Main”3. Enter Play mode4. Observe Console window ... Read more
Vector3Int causes boxing and high memory allocation when used as key in ...
Reproduction steps:1. Download "BetterVector3Int.zip" project and open in Unity2. Select Window > Profiler > Memory3. Select T... Read more
[GLCore] Crash when using indirect args buffer as RWBuffer
How to reproduce:1. Download user provided project2. Open the project and change the graphics API to GLCore or launch the editor wit... Read more
[Linux Editor] Out of memory when importing a specific big Texture
Steps to reproduce:1. Download "big_icon_project.zip" (contains a single 2048x2048 texture)2. Extract & Open it with Unity Resul... Read more
Adding component on fbx prefab root on import causes inspector null refe...
Adding a component to the root of a fbx prefab with an assetPostProcessor, causes the inspector to throw a null reference exception,... Read more
Wheel Collider Spring Damper affects vehicle's velocity
To reproduce:1. Open repro project2. Play scene Expected: red and white cuboid velocity will be the sameActual: red cuboid(with high... Read more
[Timeline] Animation clips extend from the left handle
Animation clips extend from the left handle. Steps to repro:1. Open attached project > MultipleClips scene.2. Click on Window >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping