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Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps: 1. Open user attached Project 2. Open the Package Manager Expected result: The Package Manager opens Actual res... Read more
Player crashes at startup if the script attached to GameObject has the p...
Steps: 1. Open attached project 2. Load CrashExample scene 3. Take a look into Player.cs ==> Should have public FollowState state ... Read more
Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...
How to reproduce: 1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier 2. Observer the Mesh Filter Inspector... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Click Step Down multiple times Expected result:... Read more
Unity crashes on GameObject::ActivateAwakeRecursivelyInternal when openi...
Reproduction steps: 1. Open the user's attached project 2. Open "Title" scene in Assets/Scenes Expected result: Scene opens Actual ... Read more
Dns.GetHostEntry malfunction in IL2CPP builds
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene 3. Build and Run a Dev build using IL2CPP Expec... Read more
InspectorWindow repaint causes performance issues
How to reproduce: 1. Open the attached "Project.zip" project 2. In the Hierarchy select the "Mannequin Player" prefab 3. Enter the P... Read more
[HDRP] [PS4] Lanczos upscale produces incorrect results on PS4
Version tested: 2021.2.0a13 + Master (e847d131163d9ed6f68fa942dda7e4eb4f51ddc2) Steps to reproduce: 1) Create an HDRP template 2) ... Read more
DirectX12 crash when re-importing a large number of assets
-- Steps to reproduce the crash: 1. Clone the following project: https://github.cds.internal.unity3d.com/unity/Graphics-QA-FTP-Graph... Read more
[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...
Repro steps: 1. Create a shadergraph 2. Create a Parallax Occlusion Mapping node 3. Select the entry port for "steps" and type "Infi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material