Search Issue Tracker
[WSA] Build and Run On option is greyed out selecting Universal 10 SDK
Impossible to select Build and Run on target, when Universal 10 SDK is selected. Repro image: https://oc.unity3d.com/index.php/s/w6q... Read more
Profiler shows that texture uses twice the amount of memory
To reproduce:1. Open the attached project2. Load the "test" scene3. Hit play4. Open Profiler window5. In the Profiler window, select... Read more
SubEmitters appear far away from their spawn position if particles are d...
Steps to reproduce: 1. Open attached project2. Open scene "DemoSceneParticleSystem"3. In hierarchy, select "ParticleSystems/Lightnin... Read more
Invalid AABB inAABB when using font which has line spacing set to 0
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Notice "Invalid AABB inAABB" error in console. Also, double-clic... Read more
Cannot select objects from scene view if rendering to a texture during O...
Steps to reproduce: 1. Open attached project2. Open scene "picktest"3. Make sure that cube is visible in scene view4. Run the scene5... Read more
After deleting Tag and reopening the scene, deleted tag is shown again
How to reproduce:1. Open the attached project2. Open test scene3. Expand Parent is hierarchy and select Cube4. Notice it has PDFace ... Read more
Setting Texture through MaterialPropertyBlock doesn't affect objects rea...
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Press Play4. Notice that object whose Texture was set throug... Read more
Not possible to type to InputField if required tag to make changes with ...
How to reproduce:1. Open the attached project2. Open MainScene scene3. Expand Parent and select Cube4. Go to Add Tag5. Create new ta... Read more
Rigidbody2D with Interpolate and Start Asleep flickers after AddForce
Reproduction steps:1. Open the attached project (ReproProject.zip)2. Open and play the "Test Scene"3. Press anywhere on the game vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons