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Profiling editor leaks memory when selecting frame from the profiler graph
Reproduction steps: 1. Open a new project 2. Open the Profiler 3. Enable "Profile Editor" 4. Click on the graph so the information a... Read more
Rendering particles in Command Buffer spams errors
Steps to reproduce: 1) Download and open attached project "repro_848314.zip" 2) Open scene "DensityParticles" 3) Either play it or s... Read more
Importing binary asset packages to an Editor with 'Force text' mode does...
STR: 1. Open Export Project 2. Notice the value of Edit->Project Settings->Editor->Asset Serialization mode being "Force binary" 3. ... Read more
[OSX] Solution Tab in MonoDevelop is blank on Unity for .NET 4.6
Get Unity for Mono 4.6 here: https://forum.unity3d.com/threads/upgraded-mono-net-in-editor-on-5-5-0b9.438359/ Steps to reproduce: 1... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce: 1. Create a new Unity project 2. Open player settings for WSA 3. Enable "Virtual Reality Supported" and Add "Win... Read more
[Regression][OSX] Glitchy artifact appears after splashscreen in Standal...
Steps to repro: 1. Launch Unity on OSX; 2. Open attached project; 3. Go to Assets -> Scenes; 4. Open 'Main' scene; 5. Open Build Se... Read more
Toggle gets distorted in the Controls scene
Steps to reproduce : - import the UI Sample Scenes from the Asset Store - open the Controls scene - try to move the toggle around t... Read more
[Regression] 'asset->mainRepresentation.type == TypeOf<GameObject>()' as...
Steps to repro: 1. Open Unity; 2. Open attached project; 3. Go to Assets -> Scenes; 4. Open 'Main' scene; 5. Open Build Settings; 6... Read more
[HoloLens] Editor crash when disconnecting from remote device
Steps to reproduce: 1. Create a new Unity project 2. Switch platform to UWP and enable virtual reality support 3. Open Holographic E... Read more
[Regression[Editor] Preview of the rendering tab is not shown when detac...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Drag any rendering tab (Scene or Game view) so it is fully detached; 4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11