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0
votes
By Design

Default weight value in Created Animator cannot be changed by modifying ...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Create Animator controller Test>AnimatorController>AnimatorController3. It wil... Read more

0
votes
Fixed

[Shuriken]2D Particles With Collision Enabled Shake When Resting On Surface

Visual Effects - Legacy

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps:1) Download users project, enter test scene.2) In hierarchy select ParticleSystem.3) Notice object has collision ... Read more

24
votes
Fixed

[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...

Physics

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps:1) Open project(TestTestTest), proceed to test scene and go into play mode.2) In hierarchy select the cube and un... Read more

0
votes
Postponed

Creation of LightingDataAsset blocks with modal window at the end of bake

Global Illumination

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Download project2. Open any scene3. Build lightingNotice that at the end of the build, a progress bar appears in the... Read more

0
votes
Fixed

[AudioClip] AudioClip.Create crash when stream is true

Audio

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Dec 14, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and the only scene in it2) Play it and click on the game view few times - it will instantiate few Au... Read more

1
votes
Fixed

[MSE] Error when playing multiple scenes with baked GI

Assets Management

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "sceneone" scene3. Open "scenetwo" scene additive4. Set active "sceneone" scene5. Open ... Read more

2
votes
Fixed

Physics queries detect backfaces inconsistently

Physics

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Dec 13, 2015

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Version/s: 5.3.0b6

Steps to reproduce:1. Download and open project "SweepCastTest.zip"2. Open and play scene "Scene 2"3. Actual result: Notice in conso... Read more

11
votes
Fixed

Inputs are called where they should not

UI

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Dec 13, 2015

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Version/s: 5.3.0f4

Mobile UI inputs are called more times than they should since Unity 5.3 Read more

8
votes
By Design

[LoadSceneAsync] allowSceneActivation flag is ignored in Awake()

Scene Management

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Dec 13, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and scene Awake in it2) Play and notice that exception appeared (ERROR ERROR ERROR)3) Stop and load ... Read more

2
votes
Fixed

Physics proccesses are performed in a scene without physics

Physics

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Dec 13, 2015

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Version/s: 5.3.0f4

Follow the steps to reproduce the issue:1. Open provided project2. Press "File > Build and Run" to build a Windows Standalone app... Read more

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