Search Issue Tracker
The underline fades away when you zoom in/out in the UI Builder
How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scrips/UI/Resources/UXML1.uxml3. Zoom in 10000% to the un... Read more
Frame Debugger: "A multisampled texture being bound to a non-multisample...
The Frame Debugger often logs out errors when looking at events using MSAA. This is the error that is logged out: {code:java}A multi... Read more
[ShaderGraph] Blocks with long names clip out of the stack frame
Steps to reproduce: Open any HDRP project Create a PBR Sky Shader Graph (Assets>Create>Shader Graph>HDRP>PBR Sky Shader ... Read more
[Linux][2021.3] Editor can't open or create projects on Ubuntu 23.10
Reproduction steps:1. Create a new project Expected results: A new Unity Editor project is createdActual results: Unity Editor is st... Read more
[Entities Graphics][Android] FPS is lower when running on 2022.3 and App...
Steps to reproduce:1. Open the attached user's project "URPSamples_0.51.zip" in 2021.3.32f12. Add "https://github.com/Tayx94/graphy.... Read more
Prediction Smoothing Action "current" and "previous" values differences ...
Reproduction steps:1. Open the attached project “NetcodeSamples”2. Open the “Assets/Scenes/Asteroids.unity”3. Open the “PlayMode Too... Read more
The <color=lightblue> and <color=grey> tags in TextMeshPro UGUI 2.x no ...
Description: Please note, this is being reported by Microsoft. We have a contractual obligation to fix their issues as part of XR Pa... Read more
Frame Debugger: Missing list of meshes in the Details window
The Details foldout in the Frame Debugger is missing a list of meshes. Repro steps: Open the Frame Debugger in the Editor Select an ... Read more
Frame Debugger: Depth Texture is rendered differently in the Game Window...
Depth or shadow textures are rendered differently in the Game Window vs. the Frame Debugger Window. They are Black/White in the Game... Read more
OverflowExceptions and GUI errors are being logged in the Console when e...
Reproduction steps:1. Create a new project2. Open the Package Manager (Window > Package Manager)3. Install the Splines package fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved