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0
votes
By Design

OnDrawGizmos works when a component is collapsed in the Inspector

Scene View

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Sep 19, 2022

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Version/s: 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a9

How to reproduce: Open the user-attached “TestOnDrawGizmos.zip” project In the Hierarchy select “GameObject” In the Inspector window... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

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Mar 17, 2017

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Version/s: 5.4.2f2

How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more

0
votes
By Design

Lighting is cast from all LoD groups when using Progressive GPU Lightmapper

Shadows/Lights

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Jan 11, 2019

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a2, 2019.2.0a1

How to reproduce:1. Open user-submitted project (LoDLightmap)2. See how the light is cast on the wall Expected result: only red colo... Read more

0
votes
Fixed

UI Toolkit Debugger long Class names aren’t fully visible when window is...

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Aug 26, 2025

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Version/s: 2021.3.55f1, 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6

Steps to reproduce:1. Create a new project2. Open UI Toolkit Debugger window (Kebab menu on any of the windows > UI Toolkit Debug... Read more

0
votes
Not Reproducible

Texture inspector UI loads twice

UI

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Sep 20, 2016

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Version/s: 5.5.0b4

The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
By Design

Texture becomes dark/overlapping when using BlendShape with certain Sett...

Mesh

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Jun 08, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, double click on "bug-fi... Read more

0
votes
Fixed

Unity sometimes deadlocks when entering play mode due to a race conditio...

Scene Management

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Sep 27, 2017

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Version/s:

Main thread stack from hang dump: ntdll.dll!RtlEnterCriticalSection()Unity.exe!PersistentManager::IsObjectAvailable(int heapID) Line... Read more

1
votes
Fixed

UnityEngine.Application.identifier returns an empty string when called i...

Universal Windows Platform

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Jan 31, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "identifier.zip"2. Open File>Build Settings...3. Switch Platform to Universal Windo... Read more

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