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0
votes
Fixed

Editor crashes with 'CheckDisalowAllocation' exception due to Cache Files

Scene Management

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Feb 07, 2018

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Version/s: 2018.1.0b2, 2018.1.0b6

Editor crashes while stopping Standard_MapsAndMode scene of UTF_Suites_GraphicsGeneral. Steps to Reproduce:1. Download the UTF_Suits... Read more

0
votes
Won't Fix

Two or more cameras without any being tagged as "MainCamera" fails to cr...

Scene/Game View

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Feb 07, 2018

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Version/s: 2017.3.0p2

Steps to reproduce:1. Download the .unitypackage (attached in one of the letters)2. Import it to an empty project3. Open testScene4.... Read more

0
votes
Duplicate

The Mesh of a sleeping Child Gameobject gets separated when the Parent G...

Physics

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Feb 07, 2018

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Version/s: 2017.2.0a4, 2017.3.0p2

To reproduce:1. Open user's attached project2. Open scene "Scene"3. Enable Collision Geometry in Physics Debug window4. Play the sce... Read more

0
votes
Won't Fix

Unity Remote Setting Learn more link is leading to a non existing web page

Package: Remote Settings

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Feb 07, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open "New Unity Project(21)"2. Enter Window -> Unity Analytics -> Remote Settings3. Click on Learn more Ex... Read more

0
votes
Fixed

[UI] Skybox material is retained even after being removed from lighting ...

Graphics - General

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Feb 07, 2018

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Version/s: 2018.1.0b6

Steps to reproduce:1. Create a new project, or alternatively download SkyboxBug.zip project2. Open the Lighting Settings window3. Na... Read more

1
votes
Won't Fix

This is my bug - please delete

Animation

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Feb 07, 2018

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Version/s:

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1
votes
Duplicate

[VCS] Connection detail fields show up empty after values have been set

Version Control

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Feb 07, 2018

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Version/s: 2017.2.0a1

Steps to reproduce: 1. Create new project in perforce workspace2. Enable VCS perforce integration in editor settings3. Enter value t... Read more

0
votes
Duplicate

Ping.DestroyPing crashes the Editor in Ping::Release

Scripting

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Feb 07, 2018

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Version/s: 2018.1.0a4, 2018.1.0b5

To reproduce: 1. Open the project, attached by the user (PingCrash.zip)2. Open the "Main" scene3. Enter Play mode4. Wait for 5 secon... Read more

0
votes
Fixed

Visual Studio Code can't start debug, because "Multiple targets ... runn...

CodeEditors

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Feb 07, 2018

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Version/s: 2018.1.0a2, 2018.2.0a1

Reproduction steps: 1. Create a New Project2. Create a Script and open it with Visual Studio Code3. Try to debug Expected Result: Th... Read more

0
votes
Not Reproducible

Calling CancelInvoke() and exiting play mode at the same time crashes ed...

Scripting

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Feb 07, 2018

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Version/s: 2017.3.0p3

To reproduce:1. Open project2. Open and play 'PC_Demo_Stripped' scene3. Exit Play mode when particle hits the wall4. Repeat 3rd step... Read more

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