Search Issue Tracker
Mesh Collider stops working and throws an error "doesn’t have Read/Write...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Pl... Read more
The Text Field of the parameters of the “Layout Element” Component disap...
How to reproduce:1. Open the attached “MinWidth.zip” project2. Enter “SampleScene” Scene3. In the Hierarchy window, expand “Canvas” ... Read more
Text in the Profiler events disappears before the event reaches the bott...
How to reproduce:1. Create a new project2. Enter Play Mode3. Open the Profiler window and select a frame4. Choose “Timeline” in the ... Read more
Duplicating an array element in Inspector when there's a scrollbar makes...
How to reproduce:1. Open the attached project "BugTest1.zip"2. Select SampleScene/Test Object in the Hierarchy window3. Scroll to th... Read more
Bloom is rendered incorrectly when using Camera.Render() on a RenderTexture
How to reproduce:1. Open the user-attached project “TestPostProcessing”2. Open the “SampleScene” scene3. In the upper menu click Too... Read more
Nepali characters are rendered using other language characters
How to reproduce:1. Open the user’s attached “nepal-language.zip” project2. Open “NepalLanguage” Scene (Assets > Scenes)3. Observ... Read more
GameObject’s script Component gets enabled in Play Mode when it has a sc...
How to reproduce:1. Open the user’s attached “Unity_bug_a.zip” project2. In the Hierarchy window, select “Player” GameObject3. Enter... Read more
SerializedPropertyChangeEvent not fired anymore when calling RegisterVal...
How to reproduce:1. Open the attached project "UIT_SerializedProperty.zip"2. Open Test>Windows3. Click the "add" button in the "T... Read more
Flickering of HDRP Directional Light shadows with DirectionalMixedCached...
How to reproduce:1. Open the attached project "static-shadows-repro.zip"2. Enter Play Mode Expected results: Shadows in the Subscene... Read more
Allocations made in the SetUp() call are recorded in the performance log...
How to reproduce:1. Download the attached project "Profiling-GC-recorded-in-SetUp.zip"2. Open Window > General > Test Runner3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value