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[MSE] UI object created from right-click menu created in wrong scene
Steps to reproduce:1. Download and open attached project "MSE_Create_Problem.zip"2. Open the Scenes/UI scene3. Drag in Scenes/main s... Read more
SceneManager.UnloadScene crashes at Coroutine::CleanupCoroutine
Steps to reproduce: 1. Open attached project2. Open scene "splash"3. Run it4. Unity hangs. Open editor.log shows stacktrace starting... Read more
[OSX][PlayerConfiguration][Dockpanel] Unable to expand Player configurat...
Steps to repro: 1. Open Unity on OSX;2. Create new project and scene;3. Click File -> Build&Run;4. In the Build Settings ensu... Read more
Starting Play Mode in Editor AnimatorStateMachine::BuildRuntimeAsset tak...
To reproduce the issue follow the steps:1. Open "PlayModeEntrySlowdown" project2. Select Obsidian -> Preferences3. Uncheck the "A... Read more
CheckDisalowAllocating error pop up after selecting missing script field...
Reproduction steps:1) Open project I attached and proceed to "StartScene".2) Select Camera in the hierarchy and click on a missing s... Read more
[iOS] Rendering problem with Antialiasing on iOS devices with Metal
How to reproduce: 1. Open attached project2. Build to iOS and run- Note how there are odd artefacts composed of shapes coloured like... Read more
[Particle system] Particle systems are shown with corrupted shaders in p...
1. Shaders for attached explosion were corrupted while merging.2. Open project attached.3. Put explosion to scene.4. Run Playmode. A... Read more
Unity ads crash on android
Reproduction steps:1) Open attached project.2) In services window turn on ads.3) Build and run. DUT:Google Nexus 4 - Android 5.1.1Sa... Read more
[GLCore][SpeedTree] Speed trees appear black with GLCore in Windows
All speedtrees appear black on GLCore on Windows. When close enough the textures are lit strangely (see GIF) Repro Steps: 1) Open at... Read more
Editing the name of the Tag cause deletion of a tag
- open "Tags&Layers" window- add a new Tag or edit existing one- Delete the Tag's name using "Backspace" key character by charac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject