Search Issue Tracker
Fixed in 5.5.0
Votes
2
Found in
5.3.2p2
Issue ID
769916
Regression
Yes
[iOS] Rendering problem with Antialiasing on iOS devices with Metal
How to reproduce:
1. Open attached project
2. Build to iOS and run
- Note how there are odd artefacts composed of shapes coloured like the default Unity skybox
- This is not reproducible when using OpenGLES2
- Reproduced in Version 5.4.0b7 (83df6fa5e23f), Version 5.3.2p4 (f3eb2e65f8a2)
- Not reproducible in Version 5.2.4f1 (98095704e6fe)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment