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[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
Unity crashes on scene opening
1. Open Attached project.2. Open Desert scene. Actual result: Unity crashes.This happened after the last merge of project, so I have... Read more
Editor crashes validating the project structure
Editor crashes validating the project structure Read more
[GLCore][Linux] shadows are flickering
-e: in the attached project the shadows for on the racetrack are flickering -repro:--1) open attached project--2) build project--3) ... Read more
[ParticleSystem] Shape gizmo parent scale doesn't effect emission volume
Info:It seem that parent scale doesn't effect particles emission volume, it might be intended, but at least gizmos shouldn't scale. ... Read more
[ExecuteInEditMode] Calling DestroyImmediate in OnEnable crashes Unity
Steps to reproduce: 1. Open attached project2. In hierarchy, create empty game object and make sure that its Inspector is visible3. ... Read more
Clicking on keyframe selects previous animation clip
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. In hierarchy, select "Animation" object which is parented by... Read more
[Animator][Regression] GetLocalizedString error is displayed after doubl...
Steps to reproduce: 1. Open Unity;2. Create new project;3. Import attached 'animatorTest.unitypackage' package;4. In the Project go ... Read more
[AssetBundle] README in AssetBundle Manager has incorrect link for tutorial
The link in the README for AssetBundle Manager is wrong. - import the AssetBundle Manager & Example Scene from the A$- go to the... Read more
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Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
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- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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