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Script resets to use the previous Skybox color when saving the Scene cha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Dev Dunk Studio/Screen Space Fog/Samples/Scenes/Samp... Read more
Scrollbar briefly appears in the Package Manager during installation pro...
Steps to reproduce:{}{}1. Create a project2. Open Package Manager (Window > Package Management > Package Manager)3. Open Unity... Read more
The number of SetPass Calls is increasing when attaching the Frame Debug...
How to reproduce:1. Open the “SRPBatchRepro” project2. Build and run the project on the Windows platform with “Development Build” en... Read more
GfxDeviceClient::DrawIndexedNullGeometryIndirect calls are increasing ev...
How to reproduce:1. Open the “SRPBatchRepro” project2. Build and run the project on the Windows platform with “Development Build” en... Read more
The Editor opens when the window is closed right after launch
Reproduction steps:1. Create a new project2. Close the Editor window as soon as it launches3. Observe the Unity Editor Expected resu... Read more
Unity Hub Sign In button is not responding when clicked on
Reproduction steps:1. Open the Unity Hub2. Press the Sign in button Expected result: Sign in button is interactibleActual result: Si... Read more
ShaderGraph icons are blurry in a Light/Dark Editor Themes
Steps to reproduce: Create a project Go to the Package Manager and install "com.unity.vehicles" experimental package Open the "Sampl... Read more
Rotation tool Gizmo is stuck in the Scene View when unchecking/checking ...
How to reproduce:1. Open the attached project "vfxBug"2. Open the "SampleScene" scene and zoom to the "GameObject" GameObject3. Open... Read more
Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" wh...
Reproduction steps: 1. Create new VR Template or VR Multiplayer project2. After project is opened, close it3. Reopen the project4. C... Read more
VFX Graph tab always opens between "Scene" and "Game" views instead of o...
How to reproduce:1. Create a new Unity project and make sure to use the default layout2. Create any VFX Graph and open it3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used