Search Issue Tracker
Fixed in 3.16.0-beta.1
Votes
0
Found in [Package]
3.12.1
Issue ID
HUBX-1308
Regression
No
Unity Hub Sign In button is not responding when clicked on
Reproduction steps:
1. Open the Unity Hub
2. Press the Sign in button
Expected result: Sign in button is interactible
Actual result: Sign in button is not interactible
Reproducible with: 3.12.1
Reproducible on: macOS (24.5.0) x64 (by the user)
Notes:
- Not reproducible by CQA
- Unity Hub is adding .STALE to the file endings {{Error: ENAMETOOLONG: name too long, open '/Users/anastasia/Library/Application Support/UnityHub/secondaryInstallPath.json.lock.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE.STALE}}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
The issue was resolved.