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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

6000.0.50f1

6000.1.5f1

6000.2.0b3

Issue ID

UUM-107864

Regression

No

Rotation tool Gizmo is stuck in the Scene View when unchecking/checking the "Orient" node in the VFX Graph and the Scene view is visible

-

How to reproduce:
1. Open the attached project "vfxBug"
2. Open the "SampleScene" scene and zoom to the "GameObject" GameObject
3. Open the "GunBeam" VFX Graph so both the Scene view and the VFX Graph are visible
4. In the VFX Graph, zoom in to any "Output Particle Shader Graph" block and check/uncheck the "Orient: Fixed Size" node
5. Observe the Scene view

Expected results: The rotation tool gizmo doesn't appear in the Scene view
Actual results: The rotation tool gizmo appears in the scene view even when the Game Object is not selected 

Reproducible with: 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

Reproducible on: macOS Sequoia 15.4 (M1)
Not reproducible on: No other environment tested

Notes: 
- When the rotation tool is selected, another rotation tool gizmo appears
- The gizmo can't be removed, restarting the project fixes the issue

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