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RuntimeInitializeOnLoadMethod is not called if it is part of nested clas...
How to reproduce:1. Open the attached "Runtime_Bug.zip" project2. Click Play Expected results: 'No Namespace - Inner', 'No Namespace... Read more
Crash when entering playmode
This bug looks like it might be a tricky one to repro. Working on uploading a project to repro in properly. It seems to happen only ... Read more
Asset Store Tab stays offline after reload
How to reproduce:1. Turn off the Internet2. Open a project(office mode)3. Observe the warring in Asset Store Tab4. Turn on the Inter... Read more
[Facebook] 64bit Windows build option not available
-e: the gameroom windows build is 32bit by default and can't be changed in the build settings -repro:--create new project--switch to... Read more
A cloth component attached to an object disables the Transform tools
How to reproduce: 1. Open any (new) project2. Create any Unity primitive (Cube, Sphere, Plane, etc)3. Attach a Cloth component to it... Read more
[IL2CPP][Android] Unity CIL Linker fails to run when compiling assemblie...
Android builds fail when assemblies that utilize iOS code are used in the project, even though the code isn't used directly. This af... Read more
[Android] Screen changes orientation when stationary after exiting split...
To reproduce: 1. Download and open attached "Test.zip" project.2. Find a device which supports split screen.3. Open any application ... Read more
[Regression] Sun flare artifact is shown on terrain's surface after crea...
Steps to repro: 1. Open attached project and 't2' scene;2. Enter Play mode;3. Observe terrain surface rendering. Expected reuslt:Ter... Read more
Performance degradation in large codebases when AddComponent is used
Steps to reproduce:1. Open attached project2. Move the plugins folder out of the project3. Reimport all assets and reload the editor... Read more
Physics2D collision data are refreshed a frame late
To reproduce:1) Open attached project and scene2) Play it3) Press Right Arrow4) When cubes collide, press Left Arrow Expected: Cubes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance