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Publishing to Collab doesn't show progress
Publishing new data to a project that uses Collab will display a progress bar that never progresses, and just finishes when at 100%.... Read more
Infinite Loop in Mac Editor Causes Crash with No Stacktrace Instead of S...
Only happens on Mac; Windows correctly throws StackOverflowException Steps to Reproduce: 1. Add the attached InfiniteLoopCrash scr... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
[ProjectBrowser] Unable to open folder from right mouse button's context...
Steps to repro: 1. Open attached project; 2. In the Project folder right mouse button click on 'test' folder and choose Open. or ... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce: 1. Open the attached project "PlayerCrash.zip" 2. Build test scene (File -> Build Settings -> Build) and name it (... Read more
Camera.SetReplacementShader renders objects affected by projectors even ...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Hit play 4. Look at the Game view Comparison p... Read more
Default string comparer for Enumerable.OrderBy is wrong in webGL
Default string comparer for Enumerable.OrderBy is wrong in webGL (new string[] { "abc", "XY", "CDE", "ijk" }).OrderBy(s => s).ToArr... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 2. In Play move mouse over the button -> its color is changed from green to blue (highlighted colo... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3 OR 1. Add UI Button to the scene 2. Go to Text element of the button an... Read more
'Speedtree materials need be regenerated': need a way to navigate
1. What happened When importing some Speedtree assets user get a console error 'SpeedTree materials need to be regenerated'. And the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection