Search Issue Tracker
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
Loading time when opening a Project is increased
How to reproduce:1. Create and reopen the Project in any of our supported Versions2. Create and reopen the Project in 5.6 Version3. ... Read more
OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce:1. Open the attached project("PointerUp")2. Enter Play Mode3. Press and hold down the mouse button on the blue squa... Read more
[Mac] Copying overridden color field triggers override context menu afte...
How to reproduce:1. Open the user-submitted project ("CopyColor.zip") and open the "SampleScene"2. In the Hierarchy click on the "Ga... Read more
Selecting "Revert Factory Settings" in Layout menu does not delete the c...
How to reproduce:1. Open attached project "LayoutFactoryReset.zip"2. In the Editor, press "Layout" -> "Save Layout" (name does no... Read more
DecoratorDrawer's OnGUI() Rect has a different width compared to EditorG...
How to reproduce:1. Open the attached "decorator.zip" project2. In the project view, select "ArSessionConfig.asset"3. Inspect the Co... Read more
Avatar Mask object no longer shows full Transform hierarchy after openin...
To reproduce:1. Open attached project "1161646-LayerMaskLego.zip"2. In Project window, select "Brick_Mask"3. In Inspector window, se... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more
Scaling the box in Events Example of ExtOSC plugin causes Unity to crash
Steps to repro:1. Open attached project extOSC_Crash.zip2. Open extOSC -> Examples -> 03) Events -> Events.unity Scene3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets