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Setting Texture through MaterialPropertyBlock doesn't affect objects rea...
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Press Play4. Notice that object whose Texture was set throug... Read more
Custom font has wrong vertical alignment
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Scene contains two buttons, one which has text in Arial and other... Read more
[BillboardGrassTexture] Billboard grass texture painted on terrain hill'...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'GrassTextureBug' package;4. Open 'test' scene; 4. Notice tha... Read more
[iOS] ReplayKit state is not handled correctly in some cases when it bec...
To Reproduce: 1. Build and run the attache project on an iOS9 device.2. Click the "Start Recording" button on the right.3. Click the... Read more
Unity crashes in GenerateShortcut(NSString*) on start up
Open the attached project. Reproduced on: 5.4.0f1, 5.3.5f1, 5.3.2p3 Didn't reproduce on: 5.2.5f1 Read more
Undo doesn't re-select all previously selected objects
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In scene view, select three cubes by doing ctrl+click4. Release ... Read more
Include for Windows 10 SDK (winrt folder and co) are missing from Il2Cpp...
Due to this, IntelliSense shows false errors when it sees includes from those folders. Read more
Animator added while creating new animation isn't saved and is missing a...
Steps to reproduce: 1. Create new project2. Create new scene and save it as "repro"3. Add empty game object4. Select it and open ani... Read more
Timeout of WebRequest causes undisposable thread pool to freeze Unity Ed...
Reproduction steps(GIF attached):1. Open and play attached Unity project.2. Click on the "WebRequest" button.[Windows]3. "ThreadPool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved