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The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing th...
To reproduce: 1. Open the attached project (TextureDownload.zip)2. Open the SampleScene3. In Play mode, press Space Expected: Editor... Read more
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...
How to reproduce:1. Open the "PlayerLoop Crash.zip" project2. Press Play3. Exit Play mode4. Repeat steps 2-3 Actual result: Unity cr... Read more
[Mac] Intellisense cannot access the System namespace in Visual Studio w...
Steps to reproduce:1. Open user-submitted project2. Make sure your External Script Editor is set to Visual Studio3. Open up MyTestSc... Read more
UWP Projects only allow specifying current target SDK as minimum support...
It should allow specifying multiple minimum OS versions and it should also default to SDK 10240 instead (just like it did in 2018.2 ... Read more
ScriptableObject values are not present after compilation
Steps to reproduce:1. Open user attached project2. Create Scriptable Object script3. Create an asset of SO4. Change some code in IDE... Read more
Cannot set alpha of a color via hexadecimal field
To reproduce: 1. In any project, open Color Picker (for example, in the Image component)2. Try entering an alpha value of the color ... Read more
Unity Import processes while opening a project repeatedly take the windo...
To reproduce:1) Have a project which requires a lot of different importing (example attached)2) Delete Library folder3) Open Unity a... Read more
Riviatuner Statistics crashes DirectX12 Unity Editor
How to reproduce:1. Install RivaTuner Statistics2. Make sure RivaTuner Statistics is running3. Create and open a new Unity project4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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- Group Node name text is way smaller in the renaming state than the actual display size