Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
2018.1.1f1
Issue ID
1041034
Regression
No
The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing the width of the texture downloaded by UnityWebRequest
To reproduce:
1. Open the attached project (TextureDownload.zip)
2. Open the SampleScene
3. In Play mode, press Space
Expected: Editor doesn't freeze and doesn't crash
Reproduced in 2017.3.2f1, 2017.4.4f1, 2018.1.f1, 2018.2.0b5, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera
Add comment