Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
2018.1.1f1
Issue ID
1041034
Regression
No
The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing the width of the texture downloaded by UnityWebRequest
To reproduce:
1. Open the attached project (TextureDownload.zip)
2. Open the SampleScene
3. In Play mode, press Space
Expected: Editor doesn't freeze and doesn't crash
Reproduced in 2017.3.2f1, 2017.4.4f1, 2018.1.f1, 2018.2.0b5, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment