Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a5
2018.1.0b4
Issue ID
999038
Regression
Yes
ScriptableObject values are not present after compilation
Steps to reproduce:
1. Open user attached project
2. Create Scriptable Object script
3. Create an asset of SO
4. Change some code in IDE to force compile
Expected result: ScriptableObject values should be present after compilation
Reproduced in: 2018.1.0b7, 2018.1.0a7, 2018.1.0a5
Does not reproduce in: 2018.1.0a4, 2017.3.1p1, 2017.2.1p4
Regression since: 2018.1.0a5
Fixed in: 2018.2.0a3, 2018.1.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment