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38
votes
Fixed

An error is thrown when maximizing the Scene/Game view after changing th...

Scene/Game View

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Oct 23, 2020

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Version/s: 2019.4.12f1, 2019.4.13f1

How to reproduce:1. Create a new project2. Change the Layout in the Editor by moving and docking windows to different places3. Close... Read more

64
votes
Fixed

Fullscreen mode: Maximized Window functionality is broken and any built ...

Windows

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Mar 15, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

How to reproduce:1. Create a new project and open its Player settings2. Under the "Resolution" settings change the "Fullscreen Mode"... Read more

37
votes
Fixed

[Mac] A new script is not being opened as a different tab when using VSCode

Package: VS Code

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Jul 30, 2019

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Version/s: 1.0.7

How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more

35
votes
By Design

[Android] Shader Graph with Screen Position Raw Mode node shows Default ...

ShaderGraph

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1399549_Repro.zip" project2. Build And Run the "shader" Scene Expected results: The cube is p... Read more

22
votes
Fixed

Memory usage rises when switching scenes with GRD

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-117955” project2. Open the Build Profiles window (File > Build Profiles)3. Enable the... Read more

51
votes
Fixed

Prefab's references are lost when modifying prefab

Scene Management

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Jan 11, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "PrefabReferenceLostRepro.zip" project2. Go to Assets -> Scenes and open 'SampleScene'3. Click ... Read more

21
votes
Third Party Issue

[IL2CPP] Android Build failure when building project with ToolBuddy asse...

IL2CPP

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Mar 25, 2022

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Version/s: 2021.2, 2021.2.17f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project2. Go to File > Build Settings and switch to Android Platform3. In the Buil... Read more

47
votes
Fixed

False Warning "BatchRendererGroups currently don't support override shad...

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the attached “IN-119948” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the result Expected... Read more

130
votes
Fixed

[SRP] unity_LightIndices[1] are identical to every object and are set pe...

Package

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May 19, 2019

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Version/s: 2019.1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1155879-LightIndices" project2. Move around the Scene and inspect how the spheres are li... Read more

45
votes
Fixed

OnTriggerEnter gets called after reparenting a RigidBody

Physics

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Mar 24, 2021

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Version/s: 2020.3.1f1, 2021.1.0a10, 2021.2

How to reproduce:1. Open the user's attached project2. Open the 'main' Scene3. In the Hierarchy select the 'solid' GameObject4. In t... Read more