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0
votes
Won't Fix

"Generate Default Network Prefab List" does not stay disabled and Defaul...

Package: Multiplayer Netcode for GameObjects

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May 25, 2023

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Version/s: 1.3.0, 1.4.0

Reproduction steps: 1. Create a new project 2. Install “Netcode For GameObjects” package through Package Manager 3. Go to “Edit\P... Read more

0
votes
Won't Fix

NGO CoreCLR Initial Support

Package: Multiplayer Netcode for GameObjects

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Jun 14, 2023

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Version/s: 1.4.0

This is initial support to assist getting NGO working with CoreCLR builds. See more details in [NCCBUG-208|https://jira.unity3d.com... Read more

1
votes
Fixed

Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...

Package: Multiplayer Netcode for GameObjects

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Jan 24, 2021

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Version/s: 0.6.0-preview.7

How to reproduce: 1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene" 2. Open the DOTS Entities Insp... Read more

0
votes
Won't Fix

"InvalidCastException: Specified cast is not valid." is thrown when Netw...

Package: Multiplayer Netcode for GameObjects

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Oct 26, 2023

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Version/s: 1.6.0

How to reproduce: 1. Open the attached project "NGOTutorial_Bug.zip" 2. Select SampleScene>HelloWorldManager in the Hierarchy wind... Read more

3
votes
Won't Fix

"System.ArgumentNullException: Value cannot be null" is thrown when a Ch...

Package: Multiplayer Netcode for GameObjects

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Nov 08, 2023

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Version/s: 1.7.0

How to reproduce: Open the attached project "NetworkBehaviourBug.zip" Expected results: No errors in the Console window Actual ... Read more

0
votes
Won't Fix

[NetCode for GameObject] SpawnAsPlayerObject does not change NetworkMana...

Package: Multiplayer Netcode for GameObjects

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Nov 17, 2023

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Version/s: 1.7.0

Reproduction steps: 1. Open the attached project “NgoTest” 2. Open the “Assets/Scenes/NgoTest” Scene 3. Enter the Play mode 4. In th... Read more

0
votes
By Design

Client connects in version .21 and will not connect in .22

Package: Multiplayer Netcode for GameObjects

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Jan 12, 2024

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Version/s: 1.7.0

1. What happened I upgraded my working project from .21 to .22 and the client will no longer connect. I have been working with Noel... Read more

0
votes
Active

“Received a packet with an invalid Hash Value.“ error is thrown when cli...

Package: Multiplayer Netcode for GameObjects

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Feb 22, 2024

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Version/s: 1.7.0

How to reproduce: 1. Extract the “UI_Client_v2.zip” archive 2. Open the Player in “UI_Client_v2/UI_Client_v2.exe” 3. Open the “NetCo... Read more

0
votes
Active

"NullReferenceException" is thrown when accessing two-dimensional array ...

Package: Multiplayer Netcode for GameObjects

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Apr 30, 2024

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Version/s: 1.9.1, 2.0.0-exp.2

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more

0
votes
Active

The server is trying to spawn an additional GameObject when spawning a G...

Package: Multiplayer Netcode for GameObjects

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May 30, 2024

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Version/s: 1.9.1, 2.0.0-exp.2

How to reproduce: 1. Open the “NetcodeRepro“ project 2. Open the “OutdoorScene“ 3. Build and Run 4. In the Player click on the “Serv... Read more

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