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0
votes
Won't Fix

Badly generated code in NetCode GhostComponentSerializer

Package: Unity Netcode

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Oct 23, 2023

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Version/s: 1.0.17

1. What happened Badly generated code in TestDataSerializer.cs (GhostComponentSerializer template in DOTS NetCode) In the methods ... Read more

1
votes
Active

Prediction Smoothing Action "current" and "previous" values differences ...

Package: Unity Netcode

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Oct 27, 2023

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Version/s: 1.1.0

Reproduction steps: 1. Open the attached project “NetcodeSamples” 2. Open the “Assets/Scenes/Asteroids.unity” 3. Open the “PlayMo... Read more

0
votes
Fixed

GhostAuthoringInspectionComponent is invalid on additional entities crea...

Package: Unity Netcode

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Oct 09, 2023

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Version/s: 1.2.0

Context: [https://unity.slack.com/archives/C0214P2C947/p1696623271668409] With thanks to [~philippe.stamand] for the find!   ... Read more

0
votes
Active

"System.InvalidOperationException" and "System.IndexOutOfRangeException"...

Package: Unity Netcode

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Dec 05, 2023

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Version/s: 1.2.0

How to reproduce: 1. Open the attached "ReproProjectErrors.zip" from Google Drive link 2. Enter the Play mode 3. Make sure that P... Read more

0
votes
Won't Fix

Ghost Hash from the Server side doesn't match the Ghost Hash on Client side

Package: Unity Netcode

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Dec 13, 2023

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Version/s: 1.1.0

Reproduction steps: 1. Open the attached project “CharacterControllerTest” 2. Open the “Assets/Scenes/Game” Scene 3. In the Proje... Read more

0
votes
In Progress

[DOTS][NetCode for Entities] Predicted Spawned Ghost that affects other ...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0

Reproduction steps: 1. Open the attached project "ReproProject" 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pl... Read more

0
votes
In Progress

Netcode's CommandSendSystem does not yet recognize maxMessageSize parame...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0

Newly introduced in Transport 2.1 is the maxMessageSize parameter found on NetworkSettings, a customizable max packet size for restr... Read more

0
votes
Active

[DOTS] The EnableableComponent with GhostEnableBit does not reset to the...

Package: Unity Netcode

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Jan 23, 2024

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Version/s: 1.2.0

Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. In the Pla... Read more

0
votes
Active

Bad dynamicSnapshotPointer for predicted spawned ghosts causing incorrec...

Package: Unity Netcode

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Apr 05, 2024

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Version/s: 1.0.11, 1.1.0, 1.2.0

Reported by user in the forum [here|https://forum.unity.com/threads/bad-dynamicsnapshotpointer-for-predicted-spawned-ghosts-causing-... Read more

0
votes
Active

IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...

Package: Unity Netcode

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Apr 22, 2024

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Version/s: 1.2.0

Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more

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