Search Issue Tracker
Active
Under Consideration for 1.2.X
Votes
0
Found in [Package]
1.2.0
Issue ID
N4EBUG-107
Regression
No
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem when the last Entity is removed
Reproduction steps:
1. Open the “ClientSideAnimation” scene from NetcodeSamples
2. In the "Multiplayer PlayMode Tools" set "PlayModel Type" to "Client & Server".
3. Set "Num Thin Clients" to 1.
4. Enter Play Mode
5. Hit the "Client DC" button for the “ThinClientWorld1” (disconnect the thin client).
6. Observe the Console window
Expected result: No errors are thrown
Actual result: An IndexOutOfRangeException is thrown
Reproducible with: 1.2.0 (2022.3.26f1)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note:
- Not reproduced by CQA
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Add comment